Burning in Barrowton 2013

Lady Dustin's Speech

So Lady Dustin begins her meeting with all of the noble houses in Barrowton by thanking them all for coming: House Lightfoot, House Greenleaf, and House Ironsmith, as well as the other minor houses are in attendance. Lady Dustin glances at each house silently, her small, cruel mouth frozen into her usual hateful pose.

She begins by thanking all of the houses for coming during these difficult times of unrest in Westeros, and continues by reminding everyone how House Stark, with its “King of the North” has endangered all of the North with his arrogant and foolish decisions, which puts all of our houses in peril. At this point, her small lips curl up into a smile as she tells how the King in the North has erred, and now has paid for his folly with his life. She then recounts the events that were given to her by messenger regarding the Red Wedding, which are generally well-received by many of the houses (whether they agree with the events or not…). During her speech, Brandon Ironsmith, the brash young man that he is, speaks out against the recent events, considering that all of these houses are supposed to owe fealty to House Stark. Lady Dustin is stunned by this outburst, as are Lord Ironsmith (who tries to quell his son’s insolence), and by Roose Ryswell (antagonist of Brandon Ironsmith). In order to avoid any further confrontation, Brandon’s guard, Alastar, comes into the hall and drags Brandon out before he dishonors his house further. Lady Dustin concludes her speech by notifying all of the houses that there needs to be preparations made by all of the houses, since there will probably be war coming to the North. House Bolton will do all that it can, with House Dustin and Barrowton’s support, to avoid this at all costs. But we must be ready for anything… and with that she bids a good night and leaves.
The Burning in Barrowton Begins...
Our story begins in the Town of Barrowton, the first settlement that is encountered to people entering the North on the Kingsroad. Barrowton is led by Barbrey Dustin the widow to the Late Lord William Dustin, companion to Lord Eddard Stark and his companions at the Tower of Joy. Lord Dustin fell at the Tower of Joy, and it is where his bones remain to this day, a point never forgotten by Lady Dustin when she thinks of the Starks. Lady Dustin is also the daughter of Lord Rodrick Ryswell, Lord of the Rills.

Much more information and backstory may be found in the house and family tree section at towerofthehand.com

Our adventurers will all be in the middle of their daily chores/activities when each noble house receives word of a meeting called by Lady Dustin at her keep that night… (Everyone in town at this point knows what happened to Ned Stark in King’s Landing, how the North has rebelled and how Robb Stark with the support of his bannermen has proclaimed himself as the ‘King in the North’, referring to the ancient custom of lordship in Westeros before the lands were unified, leaving Wardens to oversee the four cardinal directions (North, South, East, West), with King’s Landing as the home of the King. It is also known that Robb Stark has wed a girl from the West, to the great displeasure of Lord Walder Frey of the Twins.) … all of the PC’s show up to the meeting that night, with the exception of Alastar, who is not noble, and Walder Lightfoot, who intentionally disobeys his father, Kevan Lightfoot, and would rather be outside with his pet Direwolf than at a stupid meeting. And so the meeting commences….
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.